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San francisco rush 2049 nintendo 64
San francisco rush 2049 nintendo 64









san francisco rush 2049 nintendo 64
  1. SAN FRANCISCO RUSH 2049 NINTENDO 64 FULL
  2. SAN FRANCISCO RUSH 2049 NINTENDO 64 SERIES

This adds even more to the replay value, adding a platformer-like element to it. These must be collected to unlock more tracks, cars, and parts. Scattered throughout the levels are coins, some in incredibly hard to reach places. Also, the options of racing them backward and/or in mirror-mode helps.

SAN FRANCISCO RUSH 2049 NINTENDO 64 FULL

Although at first glance, there doesn't seem to be many tracks, they are so packed full of extras you won't mind. The battle mode is a surprisingly well-balanced addition to SF Rush: 2049, and like stunt mode, could hold its own against any game of similar type all by itself.Īnother great aspect in SF Rush 2049 is the high replay value. The rush physics engine is still in full effect here, so expect to see just as many people die because of their own lack of driving skills as by their opponents gunfire. Everything from the tried-and-true machine guns, mines, and rocket launchers to the more original shockwave weapon and electric ram has been implemented nicely.

san francisco rush 2049 nintendo 64

But even more surprising than that, it's really good! It has a handful of interesting and varied places to battle, and a nice weaponset to compliment it. While adding stunt mode to Rush was understandable, I don't think anyone saw Midway adding a battle mode to it's arcade racing series. Again, add 4 player support to this mix and you have 1/3 of a game that could stand on its own quite well. More points are awarded for stringing multiple tricks together, and more still for not using your wings, or using them only a little. In stunt mode you get points for the tricks you do. 4 tracks (only one of which is unlocked at first) full of dozens of obstacles big and small to perform stunts off of.

SAN FRANCISCO RUSH 2049 NINTENDO 64 SERIES

Previous games in the series certainly had tricks, but not until 2049 and the advent of wings did we get a dedicated mode for stunts. Falling 200 feet out of the sky to land on your side, sliding past the finish line mere inches from the competitors taking the more tame course? Now that's what makes Rush fun. Unfortunately, you will spend much of your time in this mode because you need to collect coins to unlock tracks and car parts for the other modes. This is mostly because of the easily outwitted AI, which follows a very rigid set course and offers little challenge.

san francisco rush 2049 nintendo 64

Somehow, the racing mode ended up being the weakest part of the game. Combine the crazy shortcut-filled tracks with 4 player support and the signature over-the-top physics engine of Rush, and you've got a pretty fun racer. All 6 contain many insane shortcuts that either cut through secret areas, fling you far into the sky, or let you drive through a Hot-Wheels kind of loop-de-loop, then spills you back onto the track. In racing mode you get 6 tracks, all based on a futuristic version of (you guessed it) San Francisco. Then there is the third mode, stunt mode. In Rush: 2049, not only can you race through the streets of San Francisco, but you can also take part in a 4 car death match similar to Twisted Metal. Luckily, Midway has given us 3 games in one package. Decent, but probably not worth buying except to the racing fanatic. If it were only a racer, it would be a decent racer. San Fransisco Rush: 2049 is an arcade-style racer, first and foremost. It's no Gran Turismo, but then it wasn't meant to be. The Rush series is an underappreciated one. Platforms: Sega Dreamcast, Nintendo 64, Arcade











San francisco rush 2049 nintendo 64